Game of thrones board game strategy tips




















Try to avoid outright conflict with the Tyrells if possible, though this is often easier said than done. House Lannister has to be active, yet smart about it. Like the worshipers of the Drowned God, the Baratheons live on an island. Then add the riverlands to your domain, at least those you can do while keeping the Starks at arms length.

Whatever the case, collect lands in the east and establish a solid central position. This house was in a pivotal position in the novels and they remain so in the board game. You must make the decision early on to either ally with the Lannisters or cripple their power early on. That decision is going to decide which direction your strategy runs throughout the game. Therefore, you should try to get as main reinforcements as possible. Watch your borders for enemy armies.

So send an equally or larger force to protect your territory. Fortify your borders against enemy attack. Make sure that you place reinforcements along your borders to make it harder for enemies to penetrate your territory.

Did you know you can get answers researched by wikiHow Staff? Unlock staff-researched answers by supporting wikiHow. Not Helpful 7 Helpful Not Helpful 4 Helpful 5. Not Helpful 3 Helpful Don't try and defend Indonesia. Take Siam instead, and focus your troops there as that is the only way in and out of Australia. If the enemy can somehow beat that natural "choke poi," they will be greatly weakened and won't have even started on the actual continent of Australia.

Not Helpful 16 Helpful What if you only have Australia and one or two territories bordering Australia, and your only opponent has the rest of the world, and is a very strong.

If you have enough armies, try to fight your way at least into NA and Europe, maybe SA and Africa if you can, to deny him those bonuses. Fighting ASAP is your only option. If you plop down your 5 armies per turn in Siam while he collects whatever he gets for controlling everything else, it'll only be a few turns before he can attack your stronghold with overwhelming numerical advantage.

What would I do if my mission was to conquer North America and Australia but a strong player is holding Australia and I'm one territory away from winning North America? That's an interesting question, and it's not the easiest to answer.

Let's say if you have a sort of line of weak territories going through Asia near Australia, capture North America, get troops next turn go through Alaska, into Kamchatka and fight your way down Asia, or if you have a long line of troops on weak but useless territories try and get a few easy territories around Kamchatka or wherever you are, then redeploy down to near Australia. Not Helpful 10 Helpful If there are no other threats, direct extra resources to the adjacent territory and dwindle him down without taking the spot.

Also try to get extra troops cards, or continent bonuses. Try to start in a country with as few entrances as possible Australia or South America as this will let you build up large forces without being attacked as much. Remember to take at least one country per turn so that you get your resource card to cash in later for more troops. Move only 3 or 4 troops onto it for best defense without over-committing unless you are trying to take the whole region.

Having 3 troops on every country you own is a very effective way to defend, as you will get the max defense dice even after losing 1 troop. If you are playing missions, focus on completing these as fast as you can, as the longer the game goes, the more likely the other players will complete theirs. Not Helpful 5 Helpful It depends on which continents you own and which benefits your cards give you. Not Helpful 12 Helpful If you are trying to double troops to hit him, chances are that you may have more than he does.

This will make it risky and give him a lower chance for capturing your territory. Since you typically want two times the force that the enemy has, he is attacking you with less so you have the clear advantage. Just weather the storm and hit the weakened border if this was your plan. If you feel like doing so, you can turn this into a serious advantage by asking things of him before your turn ends our else you will make him lose his continent bonus, eradicate his 1 troops territories, etc.

Include your email address to get a message when this question is answered. Helpful 0 Not Helpful 1. Submit a Tip All tip submissions are carefully reviewed before being published. You Might Also Like How to. Game of Thrones Conquest Tips. Your best source for tips, tricks, guides and news about Game of Thrones Conquest.

After finally getting an sneak peek into November march size gear, we have waited for the trinket to see if we a march size trinket too…. With all the troop types having been covered this season, we have been patiently waiting what will be the next move. As it turned out, this next gear set seems to be very similar to one we have seen at the end of last season…. A good plan sometimes, if you can spare the manpower, is to leave a single footman behind your lines, and each turn just drop a power token on him.

It might not sound like much, but the in cash you get from him could make all the difference. Get two knights instead. Navies can be a vital investment for all houses, not just for the fact you can use them to launch massive sneak attacks stringing together ships across regions to jump halfway across the map but because their value as support units can make a big difference in combat, especially when so many vital regions on the map are coastal.

You have to be very careful with how you make your final move for the win. Let me explain. Unless time runs out, the game is won when the first player reaches 7 castles. Instead, approach GoT like Mario Kart. No, really.



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